The briefing
The March 2015 preview described additions arriving alongside Online Heists, including Adversary Modes, Daily Objectives and Freemode work. The competitive modes included Come Out to Play, Siege Mentality and Hasta La Vista.
Those modes gave teams unequal roles and equipment instead of using one standard deathmatch rule set. Daily Objectives formed a separate checklist system, while Freemode activities gave players tasks within the shared world.
The announcement is useful for separating the update’s systems: completing a heist, entering an adversary lobby and checking an objective list were different ways to participate. The source’s original unlock sequence belongs to that release, so later rotations or revised access rules should be checked in the current job menu.
Sources & further reading
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