The briefing
The June 2020 Shark Card article argued that rising in-game prices had weakened the practical purchasing power of the cash packs. It was an opinion about GTA Online’s economy, not an announced change to Rockstar’s store.
The writer discussed the then-listed GTA$8,000,000 Megalodon pack and proposed increasing cash values while keeping real-world prices unchanged. The suggested 2.5-times adjustment was a policy proposal, not a multiplier players could claim.
A useful comparison separates a pack’s GTA$ grant, real currency price and the specific purchases it would fund. Mission rewards and sale prices also change that calculation. Historical figures here belong to the 2020 argument, rather than a current recommendation or product price list.
Reference table 1
| NAME | PRICE | OLD PAYOUT | NEW PAYOUT |
|---|---|---|---|
| Red Shark Card | £1.99 / $2.50 | $100,000 | $250,000 |
| Tiger Shark Card | £3.20 / $4 | $200,000 | $500,000 |
| Bull Shark Card | £5.99 / $7.50 | $500,000 | $1,250,000 |
| Great White Shark Card | £11.99 / $15 | $1,250,000 | $3,125,000 |
| Whale Shark Card | £30 / $37 | $3,500,000 | $8,750,000 |
| Megalodon Shark Card | £64.99 / $100 | $8,000,000 | $20,000,000 |
Sources & further reading
Read the game and edition listed in the facts panel before applying gameplay advice. Story outcomes are marked as spoilers. Read our corrections policy.
