111 articles

Rockstar’s version FAQ clarifies preload and the retail format
The current official FAQ distinguishes the game license, the box and the installation schedule.
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The edition reveal connects vehicles, clothing and places with Jason and Lucia’s story
Ultimate Edition benefits are presented across multiple parts of the game, rather than as one isolated cosmetic bundle.
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Rockstar opens a window onto the radio of Leonida
The official music preview separates radio programming from the new soundtrack album.
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GTA VI previews point to more flexible story missions
The October report examines Rockstar’s response to criticism of rigid mission design in GTA V and Red Dead Redemption 2.
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The Florida inspirations behind Leonida’s places
Leonida adapts Florida’s geography rather than reproducing the state at full scale.
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Criminal Profile tracks how Jason and Lucia commit crimes
The preview describes separate Criminal Profiles for Jason and Lucia.
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Why GTA VI’s award eligibility remained uncertain
The October analysis asks whether a November 19 launch leaves enough time for The Game Awards’ nomination process.
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Local weather and wind shape the Leonida preview
The weather report describes an overhaul of Rockstar’s earlier environmental systems.
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The wildlife preview points to a much broader Leonida ecosystem
Game Informer’s public feature reports more than 170 animal species, while the official gallery shows their habitat range.
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Tropical weather becomes part of the picture of Leonida
The public weather preview reports tropical storms and hurricanes; exact gameplay effects remain a separate question.
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What Game Informer’s GTA VI cover story added
Game Informer’s fourteen-page preview brings developer discussion to Leonida’s construction, weather, wildlife, activities and characters.
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A history of GTA VI rumors, leaks and later corrections
The timeline follows claims from the 2018 Project Americas reports through later map rumors, the 2022 breach and subsequent promotional milestones.
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The Vice City Collection brings the Goodtime State into a collector’s box
Read a merchandise bundle separately from the game’s Standard and Ultimate editions.
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The Goodtime State collector’s box brings Vice City merchandise
The announced Goodtime State – Vice City Collection is a limited merchandise set inspired by Macca the Gator.
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Preparing the console, license and download for launch
The preparation guide separates the November 12 preload window from the November 19 launch.
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Stephen Root’s Brian Heder credit prompts an NDA report
The cast report follows Stephen Root’s public acknowledgement that he portrays Brian Heder.
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Money, fences and story progression in the previews
The money guide describes bank funds held through BuckMe, cash carried by a character and the value tied up in stolen goods.
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The case for a more reactive population in GTA VI
The NPC analysis builds on Red Dead Redemption 2’s acknowledgement and dialogue systems.
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Balancing RDR2-style detail with GTA’s pace
This opinion piece considers what GTA VI can borrow from Red Dead Redemption 2 without losing the quicker rhythm of Grand Theft Auto.
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Suppression and incapacitation broaden combat choices
The combat report describes warning shots, suppression and the possibility of intimidating an NPC into retreat.
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A reported 2027 online window remains unannounced by Rockstar
The multiplayer report discusses Twitch CEO Dan Clancy’s comment that the next GTA Online experience could arrive the following year.
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GTA VI: The Album adds an original music release to launch day
The album and radio previews offer two different routes into the game’s musical identity.
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Romance and criminal partnership are different parts of the duo’s story
Jason and Lucia begin the story as a couple.
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Physical loadouts replace the unlimited weapon collection
The inventory report describes a limit of two handguns and two long guns physically carried by a protagonist.
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The identified weapon classes and their current limits
The class guide organizes the revealed arsenal into handguns and the other weapon families available in the reference catalog.
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How the previews describe refuelling and charging
The fuel guide reports that combustion vehicles consume fuel and electric vehicles use a charging system.
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A proposal would let Miami carry GTA VI advertising
The Miami advertising report describes District 2 Commissioner Damian Pardo supporting temporary signage waivers for Rockstar and Take-Two.
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Focus combines combat assistance with situational awareness
The Focus guide compares GTA VI’s reported ability with Red Dead Redemption 2’s Dead Eye while describing a broader set of uses.
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A shorter wait for a PC version was still a rumor
The September PC report follows VGC journalist Andy Robinson discussing a suggestion that Rockstar wanted a faster PC turnaround than its earlier releases.
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Leaked PS5 Pro criteria do not establish GTA VI’s final modes
The Pro analysis interprets leaked Sony enhancement guidance and asks whether GTA VI might prioritize sharper visuals over a higher frame rate.
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Why narrower Vice City roads could change a chase
The driving analysis combines two reported changes: tighter city streets and denser traffic.
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Understanding the map-size comparisons around Leonida
The September size report collects estimates that place Leonida around twice GTA V’s scale and discusses comparisons with Red Dead Redemption 2.
Read article →The previews retire repeated button taps for sprinting
The control report says GTA VI moves away from repeatedly tapping a face button to sprint.
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Tracking the preorder jump after the Extended Look
The preorder report cites Sensor Tower estimates following the August 27 presentation.
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The August preview wave in one factual overview
The roundup combines coverage from IGN, Famitsu, The New York Times and other preview participants.
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The campaign report separates handcrafted content from generative AI
The August report attributes comments to Rockstar North co-studio head Rob Nelson describing GTA VI’s world as created by its developers rather than generated from prompts.
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CPU-heavy simulation makes PC frame-rate predictions uncertain
The performance analysis follows Digital Foundry’s examination of the Extended Look, described as PS5 footage at approximately 1440p and thirty frames per second.
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Valentina connects GTA Online with the Leonida cast
The character report connects Valentina’s brief role in GTA Online’s 2025 Money Fronts update with her appearance in GTA VI’s Extended Look.
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An eighty-hour developer playthrough is a scale indicator
The story-length report cites Rob Nelson discussing an approximately eighty-hour story-focused playthrough with The New York Times.
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An Extended Look gives GTA VI’s world room to breathe
The longer official video expands the reveal beyond the pace of the first two trailers.
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Wanted stars and remembered clues create two layers of police attention
The police guide describes six wanted stars alongside remembered information about appearance, clothing, vehicles, weapons, CCTV and companions.
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WAINK scanning makes vehicle theft a choice about security and value
The theft guide distinguishes parked-car security from pulling an occupant out of a vehicle.
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The 26-minute Extended Look reaches the official channels
Rockstar released An Extended Look through Netflix and its official YouTube channel on August 27.
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The gym returns as part of character development
The Dazed preview brings back a system associated with San Andreas: training can affect the protagonists’ physical condition.
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Dazed’s first official preview expands the cast and world
Dazed’s developer interviews and new images added information about character progression, relationships, appearance, NPCs and the research behind Leonida.
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Rockstar responds to the August footage leaks
Rockstar’s statement acknowledges the impact of unauthorized gameplay appearing online over the preceding week.
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August delay fears were speculation rather than a new date
This August discussion asks whether leaks and reported internal difficulties could create another schedule change.
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Further August clips broaden the unofficial footage report
The follow-up describes five additional clips after the first August 18 material.
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Two clips and a claimed Leonida map circulated in August
The August 18 report describes two unauthorized gameplay clips and an alleged complete Leonida map attributed to CYBERLEEK.
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GTA VI’s original album receives a track and format reveal
The album reference describes a thirty-four-track original collection released with Atlantic Records.
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Rockstar schedules an Extended Look for August 27
The announcement set August 27 for a longer GTA VI presentation.
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Standard, Ultimate and the Vintage Vice City offer
The edition guide lists Standard at $79.99 and Ultimate at $99.99 in the cited US pricing, with an Ultimate upgrade available separately.
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The cover reveal sets June 25 for preorders
Rockstar revealed GTA VI’s cover art with a short promotional video and named June 25 as the start of preorders through digital stores and selected retailers.
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A location wishlist explores more than the beachfront
The location essay proposes resort complexes, evolving construction sites, gated neighbourhoods, abandoned buildings, influencer houses and a substantial shopping mall.
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The pre-preview debate around a thirty-frame target
Written before Rockstar published final performance specifications, this analysis argues that the trailers and likely CPU workload point toward thirty frames per second.
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The May 18 preorder prediction did not establish the launch of sales
A circulated Best Buy affiliate email led to a prediction that preorders could open during a May 18–21 promotion window.
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Sony upgrade emails signal the start of a marketing push
The May report combines Strauss Zelnick’s comments that GTA VI marketing would begin soon with players receiving PlayStation emails encouraging a PS5 upgrade.
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An argument for a quicker PC release
The 2025 opinion piece argues that PC players should not face another lengthy wait after the console release.
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Could a future Xbox benefit from GTA VI’s launch?
The August 2025 essay considers whether a rumored new Xbox generation might arrive near GTA VI and benefit from demand for the game.
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Past cameos do not confirm every protagonist’s return
The character essay examines Rockstar’s history of bringing people back in later games, including Claude’s appearance with Catalina in San Andreas.
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The reference feature hub brings the gameplay subjects together
The feature hub organizes release information, the setting, protagonists, combat, driving, presentation and online questions.
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Violence expectations require care across different Rockstar series
The violence essay compares GTA’s presentation with Red Dead’s more explicit injury systems and considers what GTA VI might retain or change.
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The official trophy and achievement list remains unreleased
The achievement reference explicitly says Rockstar has not published the full GTA VI list.
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A completion planner before the final requirements are known
The completion reference discusses likely categories drawn from earlier GTA games: story work, optional missions, activities and collectibles.
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Vehicle class lists identify models before performance testing
The vehicle-class reference groups confirmed or identified models and links their individual records.
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Trailer 2’s visual impact through a contemporary reaction
The reaction piece follows the surprise second trailer and the expanded official screenshot collection.
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Trailer 2 expands Jason and Lucia’s conspiracy premise
Rockstar released Trailer 2 on May 6, 2025 with a larger official website, screenshots and character information.
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The first announced delay moved GTA VI to May 2026
On May 2, 2025 Rockstar replaced the Fall 2025 window with May 26, 2026.
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The premium-price debate before editions were announced
The April 2025 pricing essay asks whether a game of GTA VI’s scope could justify a price around one hundred dollars and what that might mean for the wider market.
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Trailer 2 theories filled the long promotional gap
The April report collects community guesses about when the second trailer might appear.
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Take-Two retained Fall 2025 in its February guidance
During the February 6, 2025 earnings discussion, Take-Two continued to list GTA VI for Fall 2025.
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Five priorities proposed for the next GTA multiplayer
The multiplayer essay proposes console cross-play, stronger stability and anti-cheat measures, balanced content and economy, social distractions, and meaningful progression goals.
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The 2024 earnings update narrowed the window to Fall 2025
Take-Two’s May 16, 2024 update narrowed the earlier calendar-2025 announcement to Fall 2025.
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Trailer 1 sparked theories about Lucia’s narrative prominence
The December 2023 analysis reads Lucia’s prison scene, trailer structure and presentation as possible signs that she could have a particularly central narrative role.
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Trailer 1 draws on Florida’s recognizable public imagery
The real-life comparison article connects moments in Trailer 1 with Florida news and online culture.
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Trailer 1 officially introduces Leonida and GTA VI
Rockstar published the first trailer on December 4, 2023 after an unauthorized copy appeared ahead of its planned premiere.
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The first trailer was scheduled for December 5
The December 1 teaser named December 5 at 9 AM Eastern for the next Grand Theft Auto trailer.
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Community requests before the first official trailer
The November 2023 collection asks creators and fans what they want from GTA VI.
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Six open-world comparisons from the pre-trailer waiting period
The 2023 selection proposes other open worlds to explore before GTA VI, deliberately looking beyond the GTA series.
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Rockstar promises the first trailer during its anniversary month
On November 8, 2023 Rockstar marked its twenty-fifth anniversary by saying the first trailer for the next Grand Theft Auto would arrive in early December.
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Bloomberg reports the trailer plans before Rockstar’s post
The November 8 report relays Bloomberg’s account that Rockstar planned an announcement that week and a trailer in December for its anniversary.
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Artfulvista’s Miami mood is independent artwork
The September 2023 art feature highlights Instagram artist Artfulvista’s vintage, minimal Miami-style work.
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The July 2023 court report follows the Lapsus$ breach
The court article reports allegations concerning the 2022 Rockstar intrusion and other attacks attributed to Lapsus$ members.
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A meeting photo fuelled behind-closed-doors preview speculation
An April 2023 social post from HipHopGamer, pictured with Take-Two’s Strauss Zelnick, led to suggestions that influential visitors might have seen GTA VI privately.
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Community sleuths collected possible Vice City clues
The teaser collection examines a house image in the Trilogy, clothing artwork, a helicopter, the eCola redesign and Vice City-branded vehicle liveries.
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50 Cent’s Vice City television project was separate from GTA
The television report explains that 50 Cent’s Vice City posts concerned a Paramount+ development project rather than GTA VI.
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Insiders debated 2024 and 2025 before an official window existed
The March 2023 report collects insider predictions of a holiday-2024 target, with the possibility of a later slip.
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Take-Two describes the emotional effect of the 2022 leak
The February 2023 earnings coverage distinguishes the development team’s frustration from the company’s business outlook.
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What the September 2022 development-footage report contained
The September 2022 recap describes more than ninety unauthorized testing videos, roughly an hour in total.
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The source-code discussion went beyond what the footage proved
The September 20 analysis discusses the difference between internal messages, development videos, code snippets and the entire source repository.
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The initial 2022 breach report preceded later clarification
The first-day coverage describes a large release of early GTA VI videos and circulating claims about code, ransom demands and a possible GTA V code sale.
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GTA Next is an independently produced concept EP
GTA Next is a fan-created instrumental concept project inspired by anticipation for GTA VI.
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Bloomberg’s 2022 reporting anticipated the two-lead direction
Jason Schreier’s July 2022 Bloomberg reporting connected the next GTA with a Latina playable lead, a Miami-inspired setting and a pair influenced by Bonnie and Clyde.
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What players hoped GTA VI would leave behind
The community discussion collects objections to GTA V’s limited interiors, flying cars and bikes, rapid money progression and high vehicle prices.
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Immersion needs a different pace in a modern crime sandbox
The 2022 essay asks how GTA VI could use Red Dead Redemption 2’s environmental detail and deliberate interactions without slowing the series excessively.
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Why even a small Rockstar announcement drew attention
Following the February 2022 development confirmation, the reaction essay compares Rockstar’s ability to attract attention with earlier Red Dead Redemption 2 teasers.
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Rockstar confirms active development of the next GTA
On February 4, 2022 Rockstar publicly said active development of the next Grand Theft Auto was underway.
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The July 2021 map video was exposed as fake
The original report examined a short, blurred map-and-menu video circulating through GTAForums.
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Anonymous 2021 map screenshots remained unverified
The May 2021 story reports map images posted anonymously on 4chan and compares them with competing claims about Vice City, Caribbean locations, South America and multiple cities.
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Other open worlds offered a way to wait for the reveal
The 2021 recommendation feature looks beyond Rockstar for crime-themed and other open worlds, grouping suggestions around urban chaos, historical settings and post-apocalyptic exploration.
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An imagined 1980s campaign followed the Project Americas rumor
The 2021 concept essay imagines an 1980s Vice City crime story using the earlier Project Americas rumor as a starting point.
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Early-2021 rumor coverage mixed leads with unsupported predictions
The January 2021 roundup collects claims about playable leads, setting and release timing at a point when Rockstar had not officially introduced GTA VI.
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A Virginia coordinate became another unconfirmed VI theory
The Cayo Perico teaser prompted fans to inspect coordinates around 38.527 north and 79.6129 west.
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Five imagined settings inspired independent logo concepts
The 2020 design feature proposes Vice City, Las Venturas, Chicago, Washington DC and Scotland as possible settings, pairing the discussion with independently created logo ideas.
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A 2020 wishlist considered how the series could build on its past
The June 2020 essay discusses features, maps and characters while predicting how a future GTA might use the then-upcoming consoles.
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An original fan theme predates the official GTA VI music campaign
The March 2020 feature presents an independently composed GTA VI-inspired music theme through a YouTube video.
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The three supposed 2019 screenshots were fabricated
The September 2019 story follows images briefly posted by a Reddit account and initially discussed as possible GTA VI screenshots.
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A Glassdoor acrostic suggested cities without proving a leak
The Glassdoor story examines the initial letters of sentences in a supposed employee review.
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The 2019 release and exclusivity claims never became an announcement
The April 2019 report combines a former vehicle artist’s portfolio reference with circulating claims of a 2020 release and PS5 exclusivity.
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The 2019 speculation archive imagined the next GTA’s direction
The March 2019 retrospective considers possible maps, unofficial imagery and the wait after Red Dead Redemption 2.
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Project Americas became an early Miami-and-two-lead rumor
The March 2018 story relays reporting associated with The Know and VG24/7.
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